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Play NET had an extensive amount of games, such as chess, in which the players could talk to each other while partaking in the game with people around the world.

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Jarkko got his friends at two other universities to use the IRC program, and by mid-1989, the program had over 40 servers worldwide.

The program soon spread to new countries, and America was the first country to pick the program out of Finland.

Despite the early creation of Internet relay chat, it was not the first chat room of it's kind to come along.

Before the creation of IRC came Compu Serve, which was created by Jeffery Wilkins for his father-in-laws insurance company.

Other Internet users noticed the widespread implementation of this system, and began creating their own MUD servers.

Just as Internet gaming fads happen today, they have changed from the 1970's and 80's.

The MUD servers that were once thriving are now often seen as being an 'old-fashioned' gaming system.

By 1994, over 400 of these MUD servers existed, but by that time, a new method of online chat had also been created.

The 40 'channels' on CB Simulator laid the groundwork and eventually evolved into true Chat Rooms.

By 1995, Compu Serve had become the biggest online service provider, with over 3 million members.

The Compu Serve system itself was not the true 'grandfather' of today's chat rooms.

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