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Ultimate All-Stars contains 26 playable characters from Capcom video game franchises like Street Fighter, Mega Man, and Viewtiful Joe and Tatsunoko Production anime franchises such as Science Ninja Team Gatchaman, Yatterman, and Neo-Human Casshern.

The original arcade version of Cross Generation of Heroes features 18 characters, which was increased to 22 for its Wii release.

Players use controller inputs to perform attacks; the most basic attacks are executed by pressing one of three attack buttons: light, medium, or strong.

Players may augment basic attacks with joystick or control pad directional inputs; for example, a standard strong attack can become a sweep when the down input is added.

Joe the Condor of Gatchaman attacks Batsu of Rival Schools.

The characters' life and Hyper Combo gauges are displayed across the top and bottom of the screen, respectively.

On top of that we wanted a good balance between male and female characters." Selection emphasis was placed on main characters, rather than on villains.

Certain characters were denied by Tatsunoko Production without explanation to Capcom.

Rank is decided by battle points, which fluctuate when a ranked match is won or lost.

Once a match is completed, players can add a consenting opponent to a Rival Roster for future matches.

The red sections of the life gauges represent recently received damage that can be regenerated when characters are switched.

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